package nape.dynamics;
import cx.Algorithm;
import cx.Allocator;
import nape.callbacks.Callback;
import nape.dynamics.Arbiter;
import nape.geom.VecMath;
import nape.shape.Shape;
import nape.phys.Particle;
import nape.phys.PhysObj;
import nape.util.FastMath;
import nape.Config;

//'newfile' generated imports
import nape.dynamics.Arbiter_false_false_true_true_ShapeShape;
import nape.dynamics.Arbiter_false_false_true_false_Shape_Particle;
import nape.dynamics.Arbiter_true_true_true_true_ShapeShape;
import nape.dynamics.Arbiter_true_true_true_false_Shape_Particle;























typedef ArbiterSD = Arbiter_false_false_true_true_ShapeShape;
typedef ArbiterSP = Arbiter_false_false_true_false_Shape_Particle;
typedef ArbiterDD = Arbiter_true_true_true_true_ShapeShape;
typedef ArbiterDP = Arbiter_true_true_true_false_Shape_Particle;